UPDATE: April 20th, 2010
Along with some minor bug fixes, Freeverse has fixed one of our two major gripes with the launch version of Warpgate: the combat system. While fighting, you now have full control over your ship via the accelerometer, something that is crucial when trying to avoid enemy bullets. Also, a new shield booster ability has been added. This reduces the power of your weapons and doubles your shield for a set amount of time. Both of these make duking it out with opposing factions a much more engaging experience, although other ships can still deplete your shields on the overworld while you can only retort in battle sequences.
Most games that pledge an open world end up falling short. Creating an expansive environment to journey through is not an easy undertaking. After all, it takes Blizzard years to create expansion packs for their top MMO, World of Warcraft. Warpgate HD is no MMO, but having the ability to seamlessly move between and explore dozens of galaxies filled with planets and enemies of all varieties will make any hardcore gamer say "wow."

To boldly go...
When you first boot up Warpgate HD, the first thing you'll see is a tutorial. This takes about half an hour to complete and walks you through every aspect of the game, including commodity trading, the ins and outs of galactic politics and faction relations, and combat. At any time you can go back and replay part of the tutorial from the pause menu.
After the tutorial, you are thrown into a galaxy and left to put your skills to the test almost immediately when a pirate ship attacks another captain. From here begins a story where you must help out warring factions. The dialogue is top-notch, despite the overarching storyline, which can be a bit generic at times.
The expansive universe really hit us when we first entered the Sol system. As the name suggests, this is similar to our real-life solar system. All the planets you learned about in school, including Earth, can be found here. Being able to spin around a detailed 3D model of the globe in scan view and land our massive ship on our home planet gave us a sense of pride unmatched in most games.
Even when you finish the story, Warpgate HD never ends. There are always endless side quests to accept, which vary from destroying ships of enemy factions to shipping out or delivering goods. If your only interest is in buying bigger toys, there are 172 different spaceships and a heap of weapons to spend your hard-earned cash on. On top of all this, there is the option to just explore to your heart's content.
Now, this isn’t to say Warpgate HD doesn’t have some problems. The biggest oversight is the addition of a true commodity guide. You can view faction reputations and scans of planets, but there isn’t a way to check where the best deals are. This means you'll spend a fair amount of time galaxy-hopping to find the best deals, losing money for warpgate usage in the process.

All that's missing is the giant neon sign from Space Miner.
Another apparent oversight is the combat system. To initiate combat, you must tap a button and enter a completely new screen where your ship flies around in circles as you rapidly tap attack buttons. To make matters worse, enemies can shoot you in the overworld, while you are confined to fighting only in the battle screen. This does take out some of the immersion, although we don’t see it being an easy fix on the development side.
Freeverse could have easily gone with a wonky joystick and made this game a pain to control, but instead they went in the direction of an entirely touch-based interface. This works especially well on the iPad, allowing you to quickly zoom out, tap your destination to move towards it, and sit back as your pilot does the work. Although you often need to backtrack in the missions, being able to control the game with such ease diminishes the tedium.
Warpgate is available for the iPhone and iPad, the latter version costing a bit more. However, if you have an iPad, we highly recommend springing for that version since the larger screen makes the game more fun to play. Casual gamers will likely feel a bit overwhelmed by Warpgate’s massive scale, but the hardcore crowd is in for a real treat.



11 Comments
I put up a detailed Warpgate excel sheet in my spare time if anyone needs it. ;) Great game indeed! http://bit.ly/b6YPRj
Great spreadsheet! Thanks. Just curious, how did you open up some of those routes? I've got the left hand side of the map and ran out of missions...
Wow, this is a really great guide :) Thank you! Made my life so much easier :)
It was such great game... untill I got stuck on this planet and allways when I try to lift off the game crashes! :(
Amazing game! Can't get enough. Great review
Been playing this game now for about 10 hours, and having previously been an Eve Online addict I find the experience disappointing.
The market needs some work, there really needs to be a dedicated market screen, with systems & planets listed with their commodities for sale and the prices, to take away the tedium of trying trading.
Also I find the main game screen cluttered, there seems no need for the music & reputation buttons, and the money, they could be moved to the pause screen or market screen (if there was one).
The planet and warpgate icons cluster together at the edges of the screen making navigation a chore, especially if your under heavy fire from pirates and want to make a quick dash for a warpgate. A lot of warpgates are also positioned right next to planets and its irritating to find yourself arriving at a planet when you were trying to go to a warpgate.
My own opinion of the game would increase if some small changes were made, as it is I'm finding I am losing my interest in the game at the moment due to the repetitive missions and interface gripes.
This game is a real close imitation of Escape Velocity from Ambrosia, a great Mac game from the mid-90's. Escape Velocity had a much more enjoyable control scheme, however, and I got a lot more emotionally invested in it. Of course, I was also ~16 years old at the time...
Have you played Space Ore Bust? That really reminded me of Escape Velocity.
Based on your comment, I have added Warpgate to my wishlist - as I really loved Escape Velocity, haha!
Yes, I've played and liked Space Ore Bust a lot! It's a great game, and the control scheme and art direction are a lot like Escape Velocity, but the gameplay is totally different because it lacks the RPG/trading elements of EV.
"hardcore crowd is in for a real treat" - ???. Its absolute garbage. The combat is abysmal, especially considering one cant zoom in.
Plus, theres no consequences to getting blown to smitherenes - and yet, if you win, you need to repair your ship! Its so stupid, it almost defies belief.
Its about time everybody stopped getting so excited about anything thats 3D, or standards for the platform are never going "up".
nice review...i love this game...
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